Our teams write articles for the blog covering events, technologies, problems etc that they encounter working here at cap hpi.
So what happens when you’ve been a games programmer for 30 years and finally decide that the late nights, long hours and endless pressure are not worth it anymore? What happens when the passion of creating a product that’s fun for people to play is overtaken by a need to have a life but the passion for programming still remains? Such is the lifecycle and the dilemma of many programmers in the games industry.
Dodgy networks and devices with only basic functionality can be frustrating for web developers. What if there was a way to build systems so that they were inherently robust and usable, but still take advantage of all the fancy modern bells-and-whistles where available? There is: it's called Progressive Enhancement.